Hi opensg users,

I am working a bit on the interface for my multiple 
windowed system. Right now I'd like to check for the 
server presence on the line, and if none is present,
to stop the application and warn the user.

Right now the sketch looks like:

1) grab servers list
2) start connect thread
3) wait 5 seconds for connection
4) if no connection stop the thread and goto 1

the connection thread simply does:

1) create a window
2) assign servers
3) call for win->init

The problem is: when i stop the thread, the window won't shut
the connection pipes so... if i launch the server 
the thing will lock on a previously defined pipe.

Is there an abort connection signal? I gave a quick look 
at the code but couldn't find anything...

thanks 
E.


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