Hi Dan,

> > > What kind of gfx board are you using?  I know that older NVIDIA boards
> > > would only work with certain pixel formats. At one time I had found a
> > > site that listed known working combinations for different boards...but
> > > I didn't bookmark it :(
> >
> > Hi Dan,
> >
> > it's a Quadro FX 3000... Yvonne just tried my code on her machine
> > and it worked as expected :( Perhaps it could also be an OpenSG
> > version issue? I'm working with the CVS version of the 7th of May
> > 2007... Any patches since then?
> 
> Hmm.  Does "glxinfo | grep framebuffer_object" return anything?
> I don't know much about 1.8 CVS. Someone else will have to chime in on
> that.
> Also, the output from "glxinfo | grep GL" might be helpful.

The extensions are there... The drivers are recent... I also tried on a
Geforce6600 GT, same result. Consider that the color buffer works as
expected, it's just the depth that doesn't work. Will continue my
investigation....

Cheers & thank you for the valuable hints so far,

  Toni



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