Hi Thomas,

Thomas Weberndorfer wrote:
>>
>> Thomas Weberndorfer wrote:
>>> Hello,
>>> I have to make parts of a scenegraph transparent and use this code:
>>>
>>> MakeTransparentGraphOp *op = new MakeTransparentGraphOp;
>>> std::ostringstream str;
>>> str << "transparency=" << alpha;
>>> op->setParams ( str.str().c_str() );
>>> op->traverse ( root );
>>> delete op;
>>>
>>> But this results always in semi-transparent objects with an alpha-value 
>> of
>>> 0.5f. I tested this code with alpha-values form 1 to 0, but i get always 
>> the
>>> same output.

Is that problem still current or did you find the problem?

        Dirk

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