Hi,

just a quick question, why is this code leaking
memory:

while( true ){
     beginEditCP(m_pFBO, FBOViewport::CameraFieldMask);
         m_pFBO->setCamera(PerspectiveCamera::create());
     endEditCP(m_pFBO, FBOViewport::CameraFieldMask);
}

???

Shouldn't the setCamera method destroy implicitly the old
camera set on the viewport (he should hold the last
reference to the old camera!)

Regards,

   Toni

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