Hi,
just a quick question, why is this code leaking
memory:
while( true ){
beginEditCP(m_pFBO, FBOViewport::CameraFieldMask);
m_pFBO->setCamera(PerspectiveCamera::create());
endEditCP(m_pFBO, FBOViewport::CameraFieldMask);
}
???
Shouldn't the setCamera method destroy implicitly the old
camera set on the viewport (he should hold the last
reference to the old camera!)
Regards,
Toni
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