[following up on myself...]
Hello Antonio,
Carsten Neumann wrote:
> yes, <SomeContainer>Ptr is not a reference counting pointer, if you need
> that please use <SomeContainer>RefPtr.
> In the example the ref count of all PassiveBackgrounds remains zero all
> the time and is never touched and since destruction only happens when
> the ref count is decreased these object stay alive. If you add them to a
> container and then later remove them again the ref count goes up to one
> first and then is decreased back to zero and the object is destroyed.
> I'll have a look at the FBOViewport if there something is wrong, because
> your first example should not leak for exactly these reasons.
hmpf, working with OpenSG 2 all the time made me a bit optimistic on the
reference counting stuff, it seems. Apparently there are containers that
do not increase the ref count on pointed to objects - and as Andreas has
written this is one of those bugs that are considered a "feature" :(
Sorry,
Carsten
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