locscene returned here looks like this:

locSceen[Group]
  |
  |-----------------------+-- ...
  |                       |
lightNode[PointLight]   scene[Geometry]


but as Dirk explained lights are supposed to only affect the tree below
them, so "scene" should actually never be lit (I'm not sure why it is,
might be bug in there).
If you move "scene" to be a child of "lightNode", things should work and
your scene should be lit.

        Hope it helps,
                Carsten





I did it, and it works now ! Thank you !! :)

--
                     Fabrice Dècle
                      PhD. Student
                 www.labri.fr/perso/decle
LaBRI, Domaine Universitaire | Room :  253
351, Cours de la Libération  | Phone : +33 (0)5 40 00 38 82
F-33405 Talence CEDEX        | e-mail: [EMAIL PROTECTED]

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