[...] > > I've profiled our app and 10% of the time in OSG-dlls is spent in > GetAspect(). That's quite a bit and therefore I'm happy to see > c-pointers being introduced in C++. Hopefully, it will also reduce > compile times & code size. (No more copy-ctoring of FCPtrs everywhere).
Did your profiling separate application level use from internal use? I agree that the current ptr's have too much overhead to use in performance critical sections of the internal code, but my assumption was/is that if an application (whether C++ or python based) uses aspect-safe RefPtr's that this overhead is minimal compared to the time spent on rendering, traversal, and all other things internal. I don't have any numbers to back this up though so I could be wrong. :) -Allen > Cheers, > /Marcus > > > > > ------------------------------------------------------------------------- > This SF.net email is sponsored by: Microsoft > Defy all challenges. Microsoft(R) Visual Studio 2005. > http://clk.atdmt.com/MRT/go/vse0120000070mrt/direct/01/ > _______________________________________________ > Opensg-users mailing list > [email protected] > https://lists.sourceforge.net/lists/listinfo/opensg-users > ------------------------------------------------------------------------- This SF.net email is sponsored by: Microsoft Defy all challenges. Microsoft(R) Visual Studio 2005. http://clk.atdmt.com/MRT/go/vse0120000070mrt/direct/01/ _______________________________________________ Opensg-users mailing list [email protected] https://lists.sourceforge.net/lists/listinfo/opensg-users
