Hi All,
this thread is moving far away from the subject, so to help distinguish
the two threads going on I'd like to adjust the subject for this one.
Gerrit Voss wrote:
>
> Just a quick update, I ran some more test, same compiler options,
> VS2005:
>
> original opensg:
> Ratio: 1.32355
>
> hand coded Vec3f class (with __forceinline):
> Ratio: 1.29539
>
> gmtl (even more templates) :
>
> Ratio: 0.992 - 1.0003
>
> So more templates are better, I knew it ;-). Ok, I guess we have to do
> some more tests and have a closer look ;-)
So score one for GMTL. Have you tried it with a more complicated
expression (a realistic one might be 'p = p + s * v1 + (1-s) * v2' or
something like that). In a case like that I would assume GMTL has even
more advantage.
Dirk
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