Hi Aron,
Aron Bierbaum wrote:
> I am trying to use a CubeTextureObjChunk and it does not appear to
> apply any textures to my geometry at all. I have attached an example
>>from OpenSG 1.8 that I have ported to 2.0 for testing. I should also
> point out that I am working on the "stable" branch, although the cube
> texture code is very similar to trunk. Can anyone verify that the
> attached test works for them? What could I be doing wrong?
I just saw you checked in a fix that seems related to this, does it
solve the issue or are you still experiencing problems ?
Thanks for the fix,
Carsten
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