It appears to solve my problems. :) Probably just left out when it was ported over to 2.0.
Thanks, Aron On 10/2/07, Carsten Neumann <[EMAIL PROTECTED]> wrote: > Hi Aron, > > Aron Bierbaum wrote: > > I am trying to use a CubeTextureObjChunk and it does not appear to > > apply any textures to my geometry at all. I have attached an example > >>from OpenSG 1.8 that I have ported to 2.0 for testing. I should also > > point out that I am working on the "stable" branch, although the cube > > texture code is very similar to trunk. Can anyone verify that the > > attached test works for them? What could I be doing wrong? > > I just saw you checked in a fix that seems related to this, does it > solve the issue or are you still experiencing problems ? > Thanks for the fix, > > Carsten > > ------------------------------------------------------------------------- > This SF.net email is sponsored by: Microsoft > Defy all challenges. Microsoft(R) Visual Studio 2005. > http://clk.atdmt.com/MRT/go/vse0120000070mrt/direct/01/ > _______________________________________________ > Opensg-users mailing list > [email protected] > https://lists.sourceforge.net/lists/listinfo/opensg-users > ------------------------------------------------------------------------- This SF.net email is sponsored by: Microsoft Defy all challenges. Microsoft(R) Visual Studio 2005. http://clk.atdmt.com/MRT/go/vse0120000070mrt/direct/01/ _______________________________________________ Opensg-users mailing list [email protected] https://lists.sourceforge.net/lists/listinfo/opensg-users
