Hi openSG friends, in my application i am using stereo support. As long as I work under winXP, all runs fine. As soon as I launch my application on a Vista machine, I can't get quad buffered images anymore (the program does not complain about missing opengl quad buffer format, but just one viewport is displayed).
Am I the only one with such an issue? Have I to blame NVIDIA drivers for this problem? Thanks for the feedback, E. ------------------------------------------------------------------------- This SF.net email is sponsored by: Microsoft Defy all challenges. Microsoft(R) Visual Studio 2005. http://clk.atdmt.com/MRT/go/vse0120000070mrt/direct/01/ _______________________________________________ Opensg-users mailing list [email protected] https://lists.sourceforge.net/lists/listinfo/opensg-users
