Hi openSG friends,
in my application i am using stereo support. 
As long as I work under winXP, all runs fine.
As soon as I launch my application on a Vista 
machine, I can't get quad buffered images anymore
(the program does not complain about missing opengl 
quad buffer format, but just one viewport is displayed).

Am I the only one with such an issue? 
Have I to blame NVIDIA drivers for this problem?

Thanks for the feedback,
E.


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