Hi,

For a little project, i need to apply some simple textures to several
boxes. First I used the SimpleTexturedMaterial and that worked, but it
seemed to be that they were stretched out. I have been searching
several ways to over come this problem:

- changing texture coordinates
- adding a texturechunk with the image in it instead of directly
setting it to the SimpleTexturedMaterial and messing around with the
properties

Also, it is not clear to me if I have to use a simple one-sided
texture or one with six sides on it, for a box. Probably it's a simple
thing, but I have allready been spending some precious hours on this
problem :)

Thanks in advance,

Jo

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