Hi, For a little project, i need to apply some simple textures to several boxes. First I used the SimpleTexturedMaterial and that worked, but it seemed to be that they were stretched out. I have been searching several ways to over come this problem:
- changing texture coordinates - adding a texturechunk with the image in it instead of directly setting it to the SimpleTexturedMaterial and messing around with the properties Also, it is not clear to me if I have to use a simple one-sided texture or one with six sides on it, for a box. Probably it's a simple thing, but I have allready been spending some precious hours on this problem :) Thanks in advance, Jo ------------------------------------------------------------------------- SF.Net email is sponsored by: Check out the new SourceForge.net Marketplace. It's the best place to buy or sell services for just about anything Open Source. http://ad.doubleclick.net/clk;164216239;13503038;w?http://sf.net/marketplace _______________________________________________ Opensg-users mailing list [email protected] https://lists.sourceforge.net/lists/listinfo/opensg-users
