Hello Daniel,
Daniel Wickeroth wrote:
> is there a way to tell OpenSG not to render more than a certain number
> of frames per second? We do not want to use up all the CPU
> Performance, hence our wish to limit the framerate. Or do we need to
> do that ourserlves in our application?
you'd have to do that yourself, as OpenSG does not run its own render
loop, it only draws a single image when it is being told to do so ;)
Hope it helps,
Carsten
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