Hi Daniel,

Carsten Neumann wrote:
>       Hello Daniel,
> 
> Daniel Wickeroth wrote:
>> is there a way to tell OpenSG not to render more than a certain number
>> of frames per second? We do not want to use up all the CPU
>> Performance, hence our wish to limit the framerate. Or do we need to
>> do that ourserlves in our application?
> 
> you'd have to do that yourself, as OpenSG does not run its own render 
> loop, it only draws a single image when it is being told to do so ;)

That's generally true, OpenSG doesn't provide functionality for that (most 
people need to run as fast as possible, which is usually not fast enough ;).

That said, there is an OpenGL (or rather GLX) extension that will do it for 
you: 
GLX_SGI_swap_control. It is supported on current nVidia drivers on Linux, not 
sure about Windows.

Hope it helps

        Dirk

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