Hello,

i have a question using quaternions.
I'm looking for a method to set a quaternion depending on two vectors -
like one vector for direction and one vector representing an up-vector.
The method i need should set a quaternion so that the quaternion could be
used to rotate an object into the state that it looks in direction given
by the direction-vectors and pointing up into direction given by the
up-vector.
Is there a possibility to do that?

Or, likely the same: Is there a way to create a quaternion that represents
the coordinate system defined by three axes?

Kind regards

Sebastian


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