Hi, On Thu, 2008-02-28 at 19:29 -0600, Allen Bierbaum wrote: > Can anyone comment on the status of the Collada loader in the OpenSG 2.0 > codebase?
sure. > What does it support? Geometry, simple materials, e.g no shaders, but textures (including multitexture). I did not have many testmodels, so there might be one or the other missing piece. > What doesn't it support? the rest > How much work is left to be done? quite some as Collada is quite a complex specification. It is build on top of COLLADA_DOM, my readme says COLLADA 1.4.1 DOM 1.2, so it might not use the latest version. And IIRC I had to tweak the COLLADA_DOM code as well as libxml to get it running on windows. But this is a while back. kind regards, gerrit ------------------------------------------------------------------------- This SF.net email is sponsored by: Microsoft Defy all challenges. Microsoft(R) Visual Studio 2008. http://clk.atdmt.com/MRT/go/vse0120000070mrt/direct/01/ _______________________________________________ Opensg-users mailing list [email protected] https://lists.sourceforge.net/lists/listinfo/opensg-users
