> If you're not allowed to open any window that's a problem that we > probably won't be able to get around. You have to have a window handle > (HWND) to access OpenGL. If it's just about > having an actual displayed window that should be possible by using an > FBOWindow for rendering, which is not actually visible anywhere.
i ve just recently used mesa3d on windows (osmesa) with opensg's passivewindow to have absolutly no window at all for my 3d stuff. works quite nice. br, mathias -- [uid] mathias gumz [mail] akira at fluxbox dot org [pgp] 1024D/F6F6B18C [www] http://www.darkshed.net/ [irc] ak|ra (#fluxbox at freenode.org) ------------------------------------------------------------------------- This SF.net email is sponsored by: Microsoft Defy all challenges. Microsoft(R) Visual Studio 2008. http://clk.atdmt.com/MRT/go/vse0120000070mrt/direct/01/ _______________________________________________ Opensg-users mailing list [email protected] https://lists.sourceforge.net/lists/listinfo/opensg-users
