>  If you're not allowed to open any window that's a problem that we
>  probably won't be able to get around. You have to have a window handle
>  (HWND) to access OpenGL. If it's just about
>  having an actual displayed window that should be possible by using an
>  FBOWindow for rendering, which is not actually visible anywhere.

i ve just recently used mesa3d on windows (osmesa) with opensg's
passivewindow to have absolutly no window at all for my 3d stuff.

works quite nice.

br, mathias
-- 
 [uid] mathias gumz [mail] akira at fluxbox dot org [pgp] 1024D/F6F6B18C
 [www] http://www.darkshed.net/ [irc] ak|ra (#fluxbox at freenode.org)

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