Hello Carsten,
Thnaks for the hint.
Let me elaborare more over the light setup i have.
the root has 4 nodes as children and they are DirectionLight node,
PointLight node , SpotLight Node and Beacon Node.
Each Light node have their corresponding light core and
the beacon node has a transformation core. Each light is pointing to the
Beacon Node as their corresponding beacon.
With key press event i select between different type of light sources to
illuminate the model that is loaded. The loaded model is a child
of one of the light nodes that get changes with the key press event.
I want to separate - either light fixed at a place or with a camera moving
along with that.
I already have a camera implemented in OpenGL and i want to get that
incorporated OpenSG. And I want to move the light along
with the camera.
Cheers
Sajjad
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