Hi there.. is there any way to create a plane extending to infinity in every
direction? as the ocean surface or something like that... I've tried w = 0
using osg::Vec4f , but it doesnt work...
any hints?
its is just a geo quad extending to infinity (creating horizon line). In
fact, extending to infinity means that translation has no efect, only
rotation... it means that if there is any whay of specifying that my
coordinates are already within camera coordinate system it will be perfect..
is there any way to do this or I'll need to take the inverse translation of
the camera and set it as the node's translation? In OpenSceneGraph there is
a flag that sets a transform as being within camera coordinate system.
thanks
[]'s!
Pablo
-------------------------------------------------------------------------
This SF.net email is sponsored by the 2008 JavaOne(SM) Conference
Don't miss this year's exciting event. There's still time to save $100.
Use priority code J8TL2D2.
http://ad.doubleclick.net/clk;198757673;13503038;p?http://java.sun.com/javaone
_______________________________________________
Opensg-users mailing list
[email protected]
https://lists.sourceforge.net/lists/listinfo/opensg-users