hi andreas

> > i'm using the dailybuild of today (april 15).
> > i uploaded my testscene:
> > http://www.vision.ee.ethz.ch/~shaegler/temp/flickertest.osb.bz2
>
> the flickering geometries have no texture coordinates and a
> material with a texture.

yeah. i noticed it after i answered gerrits post and before i saw your 
first post :) i had a major bug in my model generation code, it is 
fine now.

thanks & cheers,
simon



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