Have you tried calling frameExit on the Window? Cheers,
Toni On Wed, Jul 9, 2008 at 3:15 PM, Francesco Tamagni <[EMAIL PROTECTED]> wrote: > hi to all! > i am hunting memleaks in my application, and i ended up with an > interesting problem. > > i have to render the same tree in two or more different context, one > main context and other auxiliary ones used once to generate pictures. > > the problem is that once the geometries are rendered in the auxiliary > context, their opengl objects are allocated there, and remains > duplicated in memory until the opensg data is destroyed even if i don't > need them anymore. i cannot destroy opensg data because i have to use > them in the main context, but i would avoid wasting opengl resources > uselessly. > > the problem could be solved deepCloning opensg structures, so when the > auxiliary context subrefs them, during next frameexit their opengl > objects get deleted. i don't like this solution because i have very huge > trees ( ~1GB ) and a deepclone can finish my virtual memory leading to a > runtime crash. > > so remain two possible solutions: > 1- sharelists all the context which share the same data > 2- forcing the destroy of all useless opengl object in the auxiliary > context, once done. > but: > > 1- after a bit of searches in the mailing list i read that "opensg > doesn't support sharing resources among contexts", but: > - why? > - it will be so forever or there are plans to support this feature? > > 2- i tried to gather all GLIds of all the geometries, texturechunks, > shlchunks and programchunks and to destroy them explicitly on the > window, but unfortunately all getGLId() are protected except > textureChunk's and SHLChunk's. why? is there another way to achieve this > purpose? > > thanks for your time > > francesco tamagni > > > > > > > ------------------------------------------------------------------------- > Sponsored by: SourceForge.net Community Choice Awards: VOTE NOW! > Studies have shown that voting for your favorite open source project, > along with a healthy diet, reduces your potential for chronic lameness > and boredom. Vote Now at http://www.sourceforge.net/community/cca08 > _______________________________________________ > Opensg-users mailing list > [email protected] > https://lists.sourceforge.net/lists/listinfo/opensg-users > ------------------------------------------------------------------------- Sponsored by: SourceForge.net Community Choice Awards: VOTE NOW! Studies have shown that voting for your favorite open source project, along with a healthy diet, reduces your potential for chronic lameness and boredom. Vote Now at http://www.sourceforge.net/community/cca08 _______________________________________________ Opensg-users mailing list [email protected] https://lists.sourceforge.net/lists/listinfo/opensg-users
