Hi,

On Fri, 2008-08-08 at 10:36 +0200, Christoph Schäfer wrote:
> Hi,
> 
> using two sided lighting in OpenSG 1.x was quiet easy  by using
> 
> OSG::RenderAction *ract = (OSG::RenderAction *) _mgr->getAction();
> ract->setCorrectTwoSidedLighting(true);
> 
> In OpenSG2 there is no more method called setCorrectTwoSidedLighting(). 
> Searching throughout the Doxy docu I found the OSG::RenderPartition 
> class containing "bool     _bCorrectTwoSidedLighting" as a protected 
> attribute. But the class itself nor any friend class have an appropriate 
> setter... so what is the method today to set this option in OpenSG2?

hmm, let me have a look, maybe it was just lost somewhere during the
porting.

kind regards,
  gerrit



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