Hello Carsten,

> Carsten Neumann wrote:
>> Johannes Brunen wrote:
>> Would it be possible to implement the PassiveViewport without calling
>> the glScissor function or
>> with calling it optionally, in order to not break any existing code
>> relying on the current behavior?
> I'm a bit more concerned about muddling concepts, since ATM the OpenGL

> viewport and scissor region are combined in OSG::Viewport and both are

> the same size. Maybe I'm too careful here, I'll see if Dirk wants to 
> convince me otherwise ;)
> If all else fails we could perhaps add a DummyViewport that does no GL

> calls whatsoever?
Any news about that?

Greetings,
Johannes


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