Hi,
I'm trying to integrate the IDBuffer mecanism in my code (from
30ID_Buffer.cpp in the tutorials folder) .
The tutorial iteself works fine.
But when I create the PassiveWindow in my code, I reach the
FFATAL(("Window::frameInit: Couldn't detect OpenGL version assuming
version 1.1!\n"));
in OSGWindow.cpp line 1176
( the glGetString(GL_VERSION) returns NULL )
and after that, in the rendering, i have
WARNING:
(e:\rwdi\claddingsuite\trunk\libraries\opensg\1.8\source\system\action\renderaction\osgrenderaction.cpp,2450):
RenderAction: precheck failed: invalid operation (0x502)
I'm still investigating what can be wrong, but if you can give me some
hints....
thanks,
Stephane
______________________________________________________________
Reputation Resources Results
http://www.rwdi.com
______________________________________________________________
This communication is intended for the sole use of the party to whom it
is addressed and may contain information that is privileged and/or
confidential. Any other distribution, copying or disclosure is strictly
prohibited. If you have received this e-mail in error, please notify us
immediately by telephone (1-519-823-1311) and delete the message without
retaining any hard or electronic copies of same.
RWDI scans outgoing emails for viruses, but makes no warranty as to their
absence in this email or attachments.
-------------------------------------------------------------------------
This SF.Net email is sponsored by the Moblin Your Move Developer's challenge
Build the coolest Linux based applications with Moblin SDK & win great prizes
Grand prize is a trip for two to an Open Source event anywhere in the world
http://moblin-contest.org/redirect.php?banner_id=100&url=/
_______________________________________________
Opensg-users mailing list
[email protected]
https://lists.sourceforge.net/lists/listinfo/opensg-users