Hi,

I'm trying to integrate the IDBuffer mecanism in my code (from
30ID_Buffer.cpp in the tutorials folder) .
The tutorial iteself works fine.

But when I create the PassiveWindow in my code, I reach the 
FFATAL(("Window::frameInit: Couldn't detect OpenGL version assuming
version 1.1!\n"));
in OSGWindow.cpp line 1176
( the glGetString(GL_VERSION) returns NULL )

and after that, in the rendering, i have 
WARNING: 
(e:\rwdi\claddingsuite\trunk\libraries\opensg\1.8\source\system\action\renderaction\osgrenderaction.cpp,2450):
RenderAction: precheck failed: invalid operation (0x502)

I'm still investigating what can be wrong, but if you can give me some
hints....

thanks,

Stephane



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