Hi.

After everything is up and running on Linux, I'm fighting with the 2.0  
Windows build. The basics seem to work fine. If I use my Windows  
command line and enter

D:\Libs\OpenSG2>python Tools\scons-local\scons.py  
enable_unittests=false MSVS_VERSION=8.0 BoostBaseDir=d:\Lib 
\boost_1_35_0 var_type=optimized -j2

everything works fine. However, I really would like to use things like  
jpeg, png, glut etc., but scons seems to be unable to find them, no  
matter what I specify.

For example, I downloaded GLUT ( http://www.xmission.com/~nate/ 
glut.html )and put it to D:\Libs\glut-3.7.6-bin . But no matter what I  
add to the command line (glut=d:\Libs\glut... or glut_incdir and  
glut_libdir...), I get a

Checking for C++ library glut32... (cached) no
Validation failed for option: glut

The same for all other libraries I tried. Is there anything I'm doing  
wrong here? I never built OpenSG 1.x on Win, so I'm propably lacking  
some experience here... I also tried to use cygwin, but there I get  
lots of very cryptic python errors (I guess it can't find the compiler  
executables here...). Moving the glut stuff to the VisualStudio  
Platform SDK directories didn't help either.

So, could you please tell me, how you do it? This guide 
(http://opensg.vrsource.org/trac/wiki/Building 
) is obviously useless as it says nothing about external dependencies  
at all...

Thanks,
Dominik

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