Hi Dominik,

regarding Glut you could try the following solution, I needed to provide 
the disable_glut_glsubdir=True

glut=%GLUTDIR% glut_incdir=%GLUTDIR% glut_libdir=%GLUTDIR% 
disable_glut_glsubdir=True

Cheers
Christoph

Dominik Rau schrieb:
> Hi.
>
> After everything is up and running on Linux, I'm fighting with the 2.0  
> Windows build. The basics seem to work fine. If I use my Windows  
> command line and enter
>
> D:\Libs\OpenSG2>python Tools\scons-local\scons.py  
> enable_unittests=false MSVS_VERSION=8.0 BoostBaseDir=d:\Lib 
> \boost_1_35_0 var_type=optimized -j2
>
> everything works fine. However, I really would like to use things like  
> jpeg, png, glut etc., but scons seems to be unable to find them, no  
> matter what I specify.
>
> For example, I downloaded GLUT ( http://www.xmission.com/~nate/ 
> glut.html )and put it to D:\Libs\glut-3.7.6-bin . But no matter what I  
> add to the command line (glut=d:\Libs\glut... or glut_incdir and  
> glut_libdir...), I get a
>
> Checking for C++ library glut32... (cached) no
> Validation failed for option: glut
>
> The same for all other libraries I tried. Is there anything I'm doing  
> wrong here? I never built OpenSG 1.x on Win, so I'm propably lacking  
> some experience here... I also tried to use cygwin, but there I get  
> lots of very cryptic python errors (I guess it can't find the compiler  
> executables here...). Moving the glut stuff to the VisualStudio  
> Platform SDK directories didn't help either.
>
> So, could you please tell me, how you do it? This guide 
> (http://opensg.vrsource.org/trac/wiki/Building 
> ) is obviously useless as it says nothing about external dependencies  
> at all...
>
> Thanks,
> Dominik
>
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