Hello Eric,

Maslowski, Eric wrote:
> Hi Carsten,
>   Thanks for taking a look. I think you might be on to something
> regarding the bounding volumes since the ground plane doesn't seem to
> have a bounding volume and there's a strange warped BV in the distance
> (see images below). 

yes, looks like part of the camera frustum ?

> I'm a little confused as to why the BV is playing such a role, though. I
> thought OpenSG was using the OcclusionQuery interface for these tests.
> So, it should be rendering the object to test for visibility...unless
> the BV is rendered for the query instead to speed up the query process.
> Is this the case?

as Marcus already confirmed, yes, the bounding volumes are used in the 
OC tests.

> http://www-personal.umich.edu/~emaslows/temp/osg/osg_occ-bv_01.jpg
> http://www-personal.umich.edu/~emaslows/temp/osg/osg_occ-bv_02.jpg

hm, do you do anything unusual with your cameras/view frustums, have 
negative near clipping plane ?
As soon as I've remembered how I make cvs print at least remotely useful 
logs, I'll see if any of the recent changes give a hint.

        Carsten

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