Hi David

Thanks for the reply

I'm trying to follow your blog, but I cant get FTGLText to compile, the first 
error that comes up is:
OSGFTGLFontBase.cpp:59:23: error: OSGConfig.h: No such file or directory

here is what I am calling...

g++  
OSGFTGL*.cpp -I/usr/include/OpenSG:/usr/include/freetype2:/usr/include/FTGL 
`pkg-config OSGSystem --libs --cflags` -shared -fPIC -o libOSGFTGL.so


Andrew Dunk
[EMAIL PROTECTED]

On Wednesday 05 November 2008 08:53:10 [EMAIL PROTECTED] wrote:
> Carsten Neumann wrote:
> >     Hello Andrew,
> >
> > Andrew Dunk wrote:
> >> Hi All,
> >>
> >> I thought I would give the deb repository of OpenSG a go and it works
> >> lovely, but I have also been using some of the contributed bits of
> >> OpenSG as well, most importantly the 3D text, which doesn't appear to be
> >> part of the version in the repository.
> >> Is it possible to just compile the contributed parts of OpenSG from
> >> source and use repository for the rest?
> >
> > maybe, but I don't think anyone has tried that and I would be surprised
> > if it was easy do to. My guess would be that you are much better off
> > just compiling all of OpenSG - that way you also would not have to worry
> > about possible incompatibilities between the sources used to build the
> > packages and what you use to build the contrib libs.
> >
> >> If so could I be pointed in the right direction to do this?  Some parts
> >> of linux still seem to allude me.
> >
> > There are some (very brief) build instructions on the website
> > (<http://opensg.vrsource.org/trac/wiki/Building>); to see all the
> > options use:
> >
> > ./configure --help (when using the configure/make build)
> > ./scons -h         (when using the scons build)
> >
> >     Hope it helps,
> >             Carsten
>
> It's actually really easy to build the contrib stuff and additional
> libraries. The reason I've not included the contrib bits within the
> Ubuntu packages is because of the licensing restrictions.
>
> Have a look at my blog post for enabling ply support, doing the other
> bits is done the same way
> http://davemorris.wordpress.com/2008/07/04/enabling-ply-support-for-opensg-
>on-ubuntu-hardy/
>
> It's much nicer than building from source since that takes hours and can
> still go wrong :)  It also makes it easier for you to distribute your
> addon libraries this way.



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