Dear readers,

I need to update some texture nodes on servers without syncing with the
client to speed up my application. Using FieldContainerFactory (server
side), setName (client side) and getName (server side), I've been able to
locate the related nodes on the servers and update their content (many
thanks Dirk).
I'd like to know if it's posible to redraw my scene (with the server side
updated textures) without syncing with the central client. If anyone could
help !

Thanks in advance,

Yann

-- 
Yann Mazel
INRIA Grenoble Rhône-Alpes
Doctorant - Equipe I3D
Tèl : 04 76 61 55 75


-------------------------------------------------------------------------
This SF.Net email is sponsored by the Moblin Your Move Developer's challenge
Build the coolest Linux based applications with Moblin SDK & win great prizes
Grand prize is a trip for two to an Open Source event anywhere in the world
http://moblin-contest.org/redirect.php?banner_id=100&url=/
_______________________________________________
Opensg-users mailing list
[email protected]
https://lists.sourceforge.net/lists/listinfo/opensg-users

Reply via email to