Hi Yann,
Yann Mazel wrote:
> Dear readers,
>
> I need to update some texture nodes on servers without syncing with the
> client to speed up my application. Using FieldContainerFactory (server
> side), setName (client side) and getName (server side), I've been able to
> locate the related nodes on the servers and update their content (many
> thanks Dirk).
> I'd like to know if it's posible to redraw my scene (with the server side
> updated textures) without syncing with the central client. If anyone could
> help !
>
that shouldn't be a problem. If you look at the default server, in
display it calls server->render(ract);. Instead of that you can just
call window->render(ract); where window is the GLUTWindow (or whatever
low-level window you're using).
Hope it helps
Dirk
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