Hi openSG users,
using my cave application I run into a small, yet unpleasant, problem.

I have 3 servers, which use 3 separate viewports.
I create the viewports passing them the size, so they occupy one third of
the multi display window each:

beginEditCP(mainShVprt);
{
...stuff...
mainShVprt->setSize(left,0.0,right,1.0);
...stuff...
} 
endEditCP(mainShVprt);

Where left and right for the three viewports are:

                Left                    Right
Server 0        0.0                     1/NServers
Server 1        1/NServers              1/NServers * 2
Server 2        1/NServers * 2  1.0

The servers work correctly, except that the first and the last column of
pixels of every Server Window 
display just a dirty buffer.


Am I doing something wrong?
Thanks 
Enrico


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