On Fri, Mar 13, 2009 at 2:50 AM, Gerrit Voß <[email protected]> wrote: > Hi, > > On Thu, 2009-03-12 at 15:03 -0500, Patrick Hartling wrote: >> Allen Bierbaum wrote: >> > What is PrimeMaterial? >> > >> > I have some old code that is not compiling now because I try to do: >> > >> > OSG::ChuckMaterialMTRecPtr material = OSG::getDefaultMaterial(); >> > >> > Evidently getDefaultMaterial now returns a PrimeMaterial* > > Yes but before it returned a Material *, so that piece of code > should have never compiled it either form, there is a cast missing.
How would you write the code above so it is safe with the new pointer types? In other words, can I initialize a ChunkMaterialMTRecPtr from a ChunkMaterial* safely like this or is there a special function call to get the RecPtr and variants from a raw pointer? OSG::ChuckMaterialMTRecPtr material = dynamic_cast<OSG::ChunkMaterial*>(OSG::getDefaultMaterial()); -Allen ------------------------------------------------------------------------------ Apps built with the Adobe(R) Flex(R) framework and Flex Builder(TM) are powering Web 2.0 with engaging, cross-platform capabilities. Quickly and easily build your RIAs with Flex Builder, the Eclipse(TM)based development software that enables intelligent coding and step-through debugging. Download the free 60 day trial. http://p.sf.net/sfu/www-adobe-com _______________________________________________ Opensg-users mailing list [email protected] https://lists.sourceforge.net/lists/listinfo/opensg-users
