Hello all: As part of the on-going work to consume less memory in our application, are starting to use the osgsquish library to create DXT images from our existing PNG images. The issue we are running into is that we don't want to have to reprocess these image each time we load them from cache. Instead we would like to download them once, convert them to DXT once, and then store them to cache for future use.
The question is, how can we store and OSG::Image (in DXT pixel format) in a binary form to disk that will read/write as fast as possible. I was thinking of something like .osb, but it doesn't support individual FCs. Then I thought of looking for a binary image file format, but I don't see anything like that. Is there some other option that I am missing? -Allen ------------------------------------------------------------------------------ Apps built with the Adobe(R) Flex(R) framework and Flex Builder(TM) are powering Web 2.0 with engaging, cross-platform capabilities. Quickly and easily build your RIAs with Flex Builder, the Eclipse(TM)based development software that enables intelligent coding and step-through debugging. Download the free 60 day trial. http://p.sf.net/sfu/www-adobe-com _______________________________________________ Opensg-users mailing list [email protected] https://lists.sourceforge.net/lists/listinfo/opensg-users
