Hello Carsten,

>> I'm not sure if OpenSG 2.0 is also affected.
>
> yes, it has a similar problem, but the TextureChunk is deprecated there
> and replaced with TextureObjChunk and TextureEnvChunk. Anyways I'll
> change the SFImage to be a child pointer field, then it should handle
> this automagically.
>
What happens to 'osg' files written with OpenSG 1.8 and later on reading
them back with OpenSG 2.0 with regard to the TextureChunk objects burried in 
the model?

I thougth that the 'osg' file format is stable. Isn't it?

Are there other classes I can't expect to be usable in the transition.

Best regards,
Johannes




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