Hi Johannes,

Johannes Brunen wrote:
> What happens to 'osg' files written with OpenSG 1.8 and later on reading
> them back with OpenSG 2.0 with regard to the TextureChunk objects burried in 
> the model?
>
> I thougth that the 'osg' file format is stable. Isn't it?
>   
Ups. Nope, it is certainly not. OSG in fact is the most unstable of all 
formats, as it is a direct mapping to the internal data structures, and 
doesn't make any attenmpt at backwards compatibility.

OSB is much better, it has infrastructure for converting from older 
versions (to some extend).
> Are there other classes I can't expect to be usable in the transition.
>   
Probably. We need to work on the transition guide...

    Dirk


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