Hi everyone, On 05/05/2009, at 07:07, Dominik Rau wrote:
> * What's the best way, to get more sophisticated materials (read: > shaders) out of 3D software like 3ds max into OpenSG 2.0 without > touching everything over and over again (by exporting normal maps etc. > one by one, assign them manually, ...)? > > [snip] > > * There's also the maxconnect plugin by Infiscape - will this work > together with OpenSG 2.0? Any plans regarding animation support here? I would say MaxConnect is still the best 3dsMax exporter for OpenSG, even though it hasn't been updated for years. Of course, it's not on a par with game-quality exporters. AFAIK it doesn't support animations, displacement maps etc. Oh, and the latest release by Infiscape has some bugs. The .OSB format has not changed, so it does work with OpenSG 2.0. > Bottom line: What's / will be the easiest way to integrate my super > bump > and displacement mapped, phong shaded multi material animated 3D model > made in 3ds max into my software using OpenSG 2? There already were > some > discussions about all this on this list, some of them from 2006 - has > anything noteworthy happened in the meantime? I guess right now there is no easy way to get your fancy materials from 3dsmax into OpenSG. However, the future may be brighter. I heard some news about MaxConnect being released as open-source software, so that we could maintain it to our taste. Dr. Dirk Reiners may have more information. It is good to see this topic getting some attention. At last I am not the only one concerned with the lack of good exporters. Kind regards, Thiago ------------------------------------------------------------------------------ The NEW KODAK i700 Series Scanners deliver under ANY circumstances! Your production scanning environment may not be a perfect world - but thanks to Kodak, there's a perfect scanner to get the job done! With the NEW KODAK i700 Series Scanner you'll get full speed at 300 dpi even with all image processing features enabled. http://p.sf.net/sfu/kodak-com _______________________________________________ Opensg-users mailing list [email protected] https://lists.sourceforge.net/lists/listinfo/opensg-users
