Hi, On Mon, 2009-05-11 at 12:07 -0500, Aashish Chaudhary wrote: > We have been using collada for some time. Its serving our purpose so > far and being stable. As Carsten said it does not load shaders but our > engine does that for us. > > We are interested in animations as well and looking forward to > animations capabilities in OpenSG 2.0.
to solve the animation mystery. You can do animations quite easily as you can connect fields. See the ComplexSceneManager for a VRML like field and routes system that is able to handle VRML animations. It currently relies on the ComplexSceneManager to be there to update the TimeSensors each frame but that should be easily generalized so it works better for other applications. kind regards, gerrit ------------------------------------------------------------------------------ The NEW KODAK i700 Series Scanners deliver under ANY circumstances! Your production scanning environment may not be a perfect world - but thanks to Kodak, there's a perfect scanner to get the job done! With the NEW KODAK i700 Series Scanner you'll get full speed at 300 dpi even with all image processing features enabled. http://p.sf.net/sfu/kodak-com _______________________________________________ Opensg-users mailing list [email protected] https://lists.sourceforge.net/lists/listinfo/opensg-users
