Marcus Lindblom wrote:
> Volker Settgast wrote:
>> Gerrit Voß wrote:
>>>> ....
>>> from: http://opensg.vrsource.org/trac/wiki/Building #After building
>>>
>>> If it looks like elements are missing as you run your programs,
>>> especially the scene file and image loaders, this unfortunately is a
>>> 'feature' of the microsoft linker. Add
>>> OSG_LOAD_LIBS=OSGFileIO;OSGImageFileIO to your environment so that the
>>> loader dlls are pulled. Add other libraries if other elements are
>>> missing.
>>>   
>> Ah, thank You, I missed that info.
>> Hm, so is there another way of doing that? Like loading the dlls 
>> manually? Otherwise it will be quite difficult to distribute OpenSG 
>> software...
>
> We just run OSG::preloadSharedObject("OSGImageFileIO") right before 
> OSG::osgInit(). That should work everywhere.
Oops. We also have a call to OSG::OBJSceneFileType::the(); right 
afterwards, to initalize the obj loader.

/Marcus


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