Hi Volker,

> Volker Settgast wrote:
>> Gerrit Voß wrote:
>>   
>>>> ....
>>>>       
>>> from: http://opensg.vrsource.org/trac/wiki/Building #After building
>>>
>>> If it looks like elements are missing as you run your programs,
>>> especially the scene file and image loaders, this unfortunately is a
>>> 'feature' of the microsoft linker. Add
>>> OSG_LOAD_LIBS=OSGFileIO;OSGImageFileIO to your environment so that the
>>> loader dlls are pulled. Add other libraries if other elements are
>>> missing.
>>>   
>>>     
>> Ah, thank You, I missed that info.
>> Hm, so is there another way of doing that? Like loading the dlls 
>> manually? Otherwise it will be quite difficult to distribute OpenSG 
>> software...
>>
>>   
> Okay, to answer my own question: It is possible to set the environment 
> before calling osginit (I found the code in OSGBaseInitFunctions.cpp)
> Still: is this the only way of doing it or am I missing something (again)?
> 
> Cheers,
> Volker

just load the dll/so via LoadLibrary()/dlopen()

Andreas



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