Thanks Gerrit...
Your change fixes the problem.
~Regards,
Aashish
On Mon, Jun 22, 2009 at 10:33 AM, Carsten Neumann
<[email protected]>wrote:
> Hello Aashish,
>
> Aashish Chaudhary wrote:
> > lime_scene.osb
> > lime_scene_no_materialmerge.osb
> >
> > They are different now.
>
> with latest trunk the optimized scene does not show the artefacts
> anymore; procedural shader variables are updated correctly (thanks
> Gerrit!).
>
> Cheers,
> Carsten
>
>
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