Hello, Has anyone worked on a "georeferenced" terrain engine for OpenSG? Something in the likes of Google Earth, NASA World Wind, etc. -- with CLOD, hierarchical tiling, on-demand loading of imagery and elevation data (ideally from a map server), etc?
I've done some research and found a handful of interesting projects, but unfortunately most of them have gone the OpenSceneGraph way. 1) osgEarth - http://wush.net/trac/osgearth/ This is exactly what I'd like to have, but unfortunately it's made specifically for OpenSceneGraph. 2) ossimPlanet - http://www.ossim.org/OSSIM/ossimPlanet.html Similar to osgEarth (although it seems like a bigger project), and also based on OpenSceneGraph. These first two are able to incrementally load data from open map servers (WMS). If you don't need a WMS, there's a third option: 3) Virtual Terrain Project - http://www.vterrain.org/ Not exactly what I need, but seems like a good starting point. Technically it is scene-graph independent, but then again, the OpenSceneGraph integration is well maintained, unlike the OpenSG integration (unfortunately). Finally, as a last resort, there's libMini -- one interesting OpenGL- only terrain-rendering library: 4) libMini - http://stereofx.org/terrain.html I guess it wouldn't be too difficult to create a custom Node for wrapping libMini... Any suggestions? Thanks! Thiago ------------------------------------------------------------------------------ Let Crystal Reports handle the reporting - Free Crystal Reports 2008 30-Day trial. Simplify your report design, integration and deployment - and focus on what you do best, core application coding. Discover what's new with Crystal Reports now. http://p.sf.net/sfu/bobj-july _______________________________________________ Opensg-users mailing list Opensg-users@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/opensg-users