Hello Thiago, Thiago Bastos wrote: > Has anyone worked on a "georeferenced" terrain engine for OpenSG? > Something in the likes of Google Earth, NASA World Wind, etc. -- with > CLOD, hierarchical tiling, on-demand loading of imagery and elevation > data (ideally from a map server), etc?
sorry, I'm not aware of anything that covers these features, but then again I've been surprised by exciting projects before ;) [SNIP] > Finally, as a last resort, there's libMini -- one interesting OpenGL- > only terrain-rendering library: > > 4) libMini - http://stereofx.org/terrain.html > I guess it wouldn't be too difficult to create a custom Node for > wrapping libMini... I've not looked at it, but it should be possible. We have an example in Examples/CustomIntegration that shows ways to go from an pure OpenGL program towards increasingly more OpenSG integration (the example uses a simple GPU Volume Renderer, but the same principles should apply). Cheers, Carsten ------------------------------------------------------------------------------ Let Crystal Reports handle the reporting - Free Crystal Reports 2008 30-Day trial. Simplify your report design, integration and deployment - and focus on what you do best, core application coding. Discover what's new with Crystal Reports now. http://p.sf.net/sfu/bobj-july _______________________________________________ Opensg-users mailing list Opensg-users@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/opensg-users