Hello Marcus,
Marcus Lindblom wrote:
> Carsten Neumann wrote:
>> hm, just a guess out of the blue: could it be that your stage is frustum
>> culled? Try disabling it with RenderAction::setFrustumCulling(false);
>> after updating to r2159, otherwise it will keep resetting after every
>> frame...
>
> Hm. It could be something like that. Recompiling takes a while, would it
> work if I just mess with the volume, setting it to static and infinite?
> (IIRC that was possible in 1.x)
yes, that is still possible.
Cheers,
Carsten
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