Hello Marcus,

Marcus Lindblom wrote:
> Carsten Neumann wrote:
>> hm, just a guess out of the blue: could it be that your stage is frustum 
>> culled? Try disabling it with RenderAction::setFrustumCulling(false); 
>> after updating to r2159, otherwise it will keep resetting after every 
>> frame...
> 
> Hm. It could be something like that. Recompiling takes a while, would it 
> work if I just mess with the volume, setting it to static and infinite? 
> (IIRC that was possible in 1.x)

yes, that is still possible.

        Cheers,
                Carsten

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