Hi all, I try to combine some OpenGL functionality with OpenSG. After some time, I found out that glGetError didn't return "no_error". A slight modification of the sample 01hello.cpp (in Examples/Simple) [SNIP] int main(int argc, char **argv) { // OSG init OSG::osgInit(argc,argv); // GLUT init int winid = setupGLUT(&argc, argv); // open a new scope, because the pointers gwin and scene below should // go out of scope before entering glutMainLoop. // Otherwise OpenSG will complain about objects being alive after shutdown. { // the connection between GLUT and OpenSG OSG::GLUTWindowRefPtr gwin = OSG::GLUTWindow::create(); gwin->setGlutId(winid); GLenum err; err= glGetError(); std::cout << gluErrorString(err) << std::endl; gwin->init(); err = glGetError(); std::cout << gluErrorString(err) << std::endl; // create the scene OSG::NodeRefPtr scene = OSG::makeTorus(.5, 2, 16, 16); OSG::commitChanges(); [SNAP] leads to the output:
no error invalid operation I started debugging GLUTWindow, but I got lost. Anyone an idea? Regards, Daniel -- Jetzt kostenlos herunterladen: Internet Explorer 8 und Mozilla Firefox 3.5 - sicherer, schneller und einfacher! http://portal.gmx.net/de/go/chbrowser ------------------------------------------------------------------------------ Join us December 9, 2009 for the Red Hat Virtual Experience, a free event focused on virtualization and cloud computing. Attend in-depth sessions from your desk. Your couch. Anywhere. http://p.sf.net/sfu/redhat-sfdev2dev _______________________________________________ Opensg-users mailing list Opensg-users@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/opensg-users