Hello Michael, Michael Raab wrote: > i'm trying to setup an OpenSG application that displays one camera on one > computer and another independent camera on another. > > My approach was to a use simple window die render the first camera on my main > application and to use a second window (MultiDisplayWindow) to render the > second camera on a different computer. > Rendering the first cam works as usual. But when I add the > multidisplaywindow, I get the following errors: > > WARNING: Can't find container id:206 --> Once > > WARNING: Viewport::render: no root! --> IN each render call at the > cluster server
have you investigated what type the missing container has? It seems likely that it is the root node. > The curious thing is that this worked a few weeks ago. :-( Is it possible that the changelist that contains the scene creation is cleared before it gets a chance to be transmitted to the server? Perhaps setting the env var OSG_LOG_LEVEL to DEBUG can reveal more about what is contained in the transmitted changelists (offhand I'm not sure how detailed we log that part, sorry)? Cheers, Carsten ------------------------------------------------------------------------------ This SF.Net email is sponsored by the Verizon Developer Community Take advantage of Verizon's best-in-class app development support A streamlined, 14 day to market process makes app distribution fast and easy Join now and get one step closer to millions of Verizon customers http://p.sf.net/sfu/verizon-dev2dev _______________________________________________ Opensg-users mailing list Opensg-users@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/opensg-users