Thanks,
well, in my test here I set user transform as identity... Im trying to
render the scene using stereo with 2 viewports, each one with is own
decorator and a single plane wich is the camera space coordinates of the
projection plane placed at distance= - near ... shouldn't it work? Actually,
im trying to use projection decorators without headtraking for now.. setting
user as identity... whats wrong with this picture?
thanks
On Fri, Feb 26, 2010 at 1:17 PM, Dirk Reiners <dirk.rein...@gmail.com>wrote:
> Hi Pablo,
>
> On Fri, Feb 26, 2010 at 11:14 AM, Pablo Carneiro Elias
> <pablo.c...@gmail.com> wrote:
> > Hi all, one more quick question about projection decorators... In which
> > coordinate system does the planes are defined? I thought it was camera
> > space.. but it didnt work...
>
> It's the same coordinate system that your head tracker is in.
>
> Hope it helps
>
> Dirk
>
>
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