Hi Pablo, On 03/10/2010 09:25 AM, Pablo Carneiro Elias wrote: > sorry, type mistake: [You've] (Dirk) replied one of our mails saying just > that, that the planes are defined at tracker space, at that point everything > seemed to be fine and make sense.
the idea behind that was that it's usually non-trivial to get the projection screen corner coordinates. Just taking the tracker and putting it in the corners seemed to be the easiest way to do it, which also creates the correspondence between camera and projection surface (which is what's really needed for head-tracked projection). Yours Dirk ------------------------------------------------------------------------------ Download Intel® Parallel Studio Eval Try the new software tools for yourself. Speed compiling, find bugs proactively, and fine-tune applications for parallel performance. See why Intel Parallel Studio got high marks during beta. http://p.sf.net/sfu/intel-sw-dev _______________________________________________ Opensg-users mailing list Opensg-users@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/opensg-users