Sorry I should give you a bit more info, I'm not doing anything fancy... Class A { ComponentTransformPtr m_ct;
A() { m_ct = ComponentTransform::create(); } function() { ... NodePtr node = makeCoredNode<ComponentTransform>( &m_ct ); setName(node, "GHighlight Matrix Node"); ... } setScale(Vec3f scale) { beginEditCP(m_ct, ComponentTransform::ScaleFieldMask); m_ct->setScale(scale); endEditCP(m_ct, ComponentTransform::ScaleFieldMask); cout << m_ct->getMatrix(); } } Matrix prints out the correct values after setScale(). I also tried adding the MatrixFieldMask, still no luck. Andrew Gerrit Voß wrote: > Hi, > > On Fri, 2010-03-19 at 01:11 +0000, Andrew Dunk wrote: > >> Hi all, >> >> I am a bit confused with my ComponentTransform... >> Below is a section of my scenegraph, the component transform does not >> effect any of my geometry. >> If I change the componentTransform for a Transform it does what I >> expect. Do ComponentTransforms >> not effect all children or am I doing something wrong? :( >> > > they should, the easiest explanation for 1.x is that the beginEdit / > endEdit calls are missing for the ComponentTransform. Without them > the internal matrix will not be updated and the component changes won't > have any effect. > > kind regards > gerrit > > > > > ------------------------------------------------------------------------------ > Download Intel® Parallel Studio Eval > Try the new software tools for yourself. Speed compiling, find bugs > proactively, and fine-tune applications for parallel performance. > See why Intel Parallel Studio got high marks during beta. > http://p.sf.net/sfu/intel-sw-dev > _______________________________________________ > Opensg-users mailing list > Opensg-users@lists.sourceforge.net > https://lists.sourceforge.net/lists/listinfo/opensg-users > ------------------------------------------------------------------------------ Download Intel® Parallel Studio Eval Try the new software tools for yourself. Speed compiling, find bugs proactively, and fine-tune applications for parallel performance. See why Intel Parallel Studio got high marks during beta. http://p.sf.net/sfu/intel-sw-dev _______________________________________________ Opensg-users mailing list Opensg-users@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/opensg-users