Hi Constantin, I tried out the OSG::PruneGraphOP. After traversing the model root small geometries are culled, but it seems like they are culled in a static way, e.g. they don't show up again if you move closer to where they should be in the model. In fact it looks like they were deleted from the model. What I did is basically something like op->traverse( modelRoot ) in each render call. Is there any way to get a dynamic behavior or is it diys ;-) ?
Cheers, Christoph Am 12.05.2010 10:46, schrieb Constantin Müller: > Hi Christoph, > > I can't tell you if it works, but i read in the 1.8 Tutorial and there > is mentioned a Graph Operator called "PruneGraphOp". > I think this could be what you are searching for. > > Hope it helps, > Constantin > > 2010/5/12 Christoph Schäfer <cschaefe...@googlemail.com > <mailto:cschaefe...@googlemail.com>> > > Hi, > > iirc there used to be a small feature culling setting in OpenSG > 1.8, but > I can't find anything in OpenSG 2.x? Is it just not yet ported or > has it > been droped? > > Cheers, > Christoph > > > ------------------------------------------------------------------------------ > > _______________________________________________ > Opensg-users mailing list > Opensg-users@lists.sourceforge.net > <mailto:Opensg-users@lists.sourceforge.net> > https://lists.sourceforge.net/lists/listinfo/opensg-users > > > > ------------------------------------------------------------------------------ > > > > > _______________________________________________ > Opensg-users mailing list > Opensg-users@lists.sourceforge.net > https://lists.sourceforge.net/lists/listinfo/opensg-users >
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