Hello Patrick,

Patrick Hartling wrote:
> On Aug 2, 2010, at 9:53 AM, Carsten Neumann wrote:
>> sorry about that, there was a stupid mistake in the test program and 
>> for some funny reason it had worked when I tried it before sending it.
> 
> That version works without any problem. That pretty much confirms that I 
> have something in my code that is interfering with OSG::GrabForeground, 
> right?

hm, it looks like it. Although about the only thing that I could imagine 
is something stealing the OpenGL context, as Dirk already mentioned and 
that seems only plausible if you are using the parallel drawer -- or 
maybe Qt is trying to grab it?
The thing I'd try next is attempting to run under bugle [1] and compare 
the OpenGL calls made for the active/inactive GF cases.

        Cheers,
                Carsten

[1] not sure how well bugle works under windows these days, but you may 
have an alternative GL debugger available to you.

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